Here are a number of shots from maps I contributed to primarily as texture support with some world building. See comments below each render for more information. It was a real pleasure getting to contribute to this project and an even greater pleasure working with so many amazing people!
There are too many artists and tech team folks spread across the studio to credit here but I wanted to give a shout out to entire team involved that made such a kick ass Marvel world to explore!
Substance Painter was used heavily on the production, Though some world materials were created using Substance Designer.